|I have lost my copy of the rules |
Here are the full rules for Trouble and Strife:
Give each player a pen and a piece of paper (the pieces of paper should look as alike as possible). Shuffle the cards and put them on the table face down in a pile. Decide who will be first to be "pitch" (there's no particular advantage/disadvantage in being first)
How to play: The game is played in rounds and in each round a different player is nominated as "pitch" (that's short for "pitch and toss" - boss). Pitch takes a card and reads the phrase aloud. Other players write the phrase down. The timer is turned over and players must write down an actual or invented cockney version of the phrase before the timer runs out. Meanwhile Pitch writes down the real answer as shown on the card.
When the time is up, all the papers are discreetly passed face down to Pitch who shuffles them up and then reads them all aloud one by one (including the real answer).
Players then take turns to guess which of the answers is the correct one. Players get one point for guessing the correct answer and one point each time another player guesses that the answer that they wrote down is the correct answer. Pitch does not get any points but keeps a note of other player's scores on the scorepad. Then a new Pitch is nominated and a new round begins. Usually you play as many rounds as there are people playing. The person with the most points at the end is the winner.
Some of the answers on the cards involve just the first word of the cockney rhyme whilst other less common phrases are given in full. Both versions should be considered as "correct" for the purpose of the game.
* It is often good tactics to make your answers rhyme or hint at a rhyme.
* Due to the ever changing nature of cockney rhyming slang and its many variations, some people may argue that there is another answer which is equally valid to the one shown on the card. In the event of such disputes, the players should vote on the issue and points should be awarded (or not) according to the majority decision.